This mod is improving visuals with a few settings changes from default, adding little enhancements to the X-Plane 12 visual experience, and it is particularly focusing on exposure, tonemapping, white balance, sky and atmosphere, volumetric clouds and night lighting. It is only changing a few private art datarefs and it offers a complete set of options which are carefully selected and adjusted.
The script also handles the metering and auto-exposure in order to: try balancing the contrast between brights and darks when in-cockpit, get closer to the sunny 16 rule when outside, maintain a consistent level of exposure whether zooming the view, or maintain a natural change of exposure when looking from darker to brighter places.
Note: The script requires XP12 v12.05+ and only changes private art datarefs. These datarefs are subject to change between versions and are meant primarily for the sole use of LR. This script might therefore not work entirely as expected with future XP12 versions.
Installation
1) Download and install the latest FlyWithLua
2) Copy the lua script to the FlyWithLua scripts folder:
XP12\Resources\plugins\FlyWithLua\Scripts\rxp-xp12-enhancer.lua
Configuration
The script offers a number of personalization settings, in order to setup what options are loaded by default when the script loads. The script also implements a Settings Window which can popup automatically when the script loads, or manually from the Plugins menu.
Extras
This mod also includes a set of XP12 loader background images shot in 4K.
Please make sure to read additional informations in the included readme.txt
This mod is released under the MIT license.
Note: screenshots hosted on x-plane.to appear darker than they should. All the screenshots are included in the download package in jpeg format for user review with any other picture viewer.
mcorleone
This adds a breath of fresh air to the sim - love it.
Usimp
Really good enhancements
iLucasRT
First of all I must tell you that you have done a great job, I used this script on my last flight and you can really feel the change.
I wanted to ask you also, do you know if there is a way to make x plane render at a higher resolution? Like msfs with its render scaling. I have this problem and setting the resolution in graphics is not an option and seeing the power of lua I thought maybe I could program something that allows me to set the resolution of the textures or something similar.
CptLucky 6 day(s) ago
Thank you, I'm glad this is helping more people!
What you are referring to, if I understand correctly, is the "TAA" render resolution in FS2020. This is a setting which allows rendering at a lower resolution prior up scaling to the display resolution. There is no modern AA implementation in XP12 though, and the closest functionality is FSR instead. This is the AMD library that allows up scaling from render to display res too, minus, the "AA" part (anti-aliasing). It doesn't work the same at all, but this is the closest in terms of functionality, albeit, it also magnifies the aliasing issues unfortunately. The mod provides a settings to enable FSR and then adjust the sharpening strength, you still need to open the XP12 graphics settings should you want to change the up scaling ratio though (perf, quality, etc...).
JonasN1985
Are there any permanent changes to settings or files when using this lua script? Or can I try without risk?
CptLucky 7 day(s) ago
Hi, this mod is unobtrusive and won't permanently change anything in your settings!
It consists only in changing private art datarefs at runtime, which most are also revertible at runtime via the settings window. A few of these can't though, because XP12 is using them with a varying value and once these datarefs are written to, there is no way to restore their initial state. The settings window clearly mentions which setting can't be reverted (actually it is only the first one in the list).
ChupacabraO.o
Thank you very much 🤝
Maupilot81
with this last update the plugin window at startup is blank. the 1.2 works fine!
CptLucky 11 day(s) ago
Thank you for the feedback, the issue is now identified and an update is almost ready!
Maupilot81 10 day(s) ago
Great thank you!
mcorleone
This adds a breath of fresh air to the sim - love it.