Very well done! A minor issue, however; four out of the five have a problem with the spine coloring just forward of the vertical stab. It's missing a section of blue on the right side, where it meets on the spine. The aircraft you show in the pictures above is the only one that is correct (so that you know). Still, they look nice!
Sorry, it took so long to get back to you; I've been busy the past few days. I do have some pictures and videos with your mod at work. I'll get them to you as soon as I can. Hope everything is going well with your girlfriend, and hope she's doing better.
Hey, hope this finds everything going well. Just received the notification of your update. I'll let you know when I get it loaded and working.
Update: I just tested your latest update, and have really found no issues from your product. There is still a lot of light washout in external view, but, again, I don't think it is an issue with your mod. If I may suggest, hold off on doing any more updates, and give LR a few more updates to XP12; then see what your mod does from there. Just a thought, though...
Of course take care of your girlfriend! I hope she pulls through whatever she's fighting. And, honestly, I wasn't looking for you to do anything; just wanted to pass on some info. Take care!
XP12b6 just dropped. Lighting has gotten somewhat better, but there is still a long way to go on that. I find it odd that I only seem to have the airport lights excessively bright when I'm in external view, but perfectly fine when in the cockpit. Anyone else experiencing this?
Getting better! Still have a washout effect with the airport lighting, but not as bad as with your initial release. I think the issue is more from the LR side than anything, but so far I'm liking what I'm seeing here. Just one question, though...is it possible for the user to tweak the script to get the lighting to his/her taste? Just wondering out of curiosity. Thanks for the hard work, and press on!
DesertDemon
I like it!
DesertDemon
Just wanted to let you know that everything is looking good now. I appreciate the time you took to fix those. Thanks!
DesertDemon
Very well done! A minor issue, however; four out of the five have a problem with the spine coloring just forward of the vertical stab. It's missing a section of blue on the right side, where it meets on the spine. The aircraft you show in the pictures above is the only one that is correct (so that you know). Still, they look nice!
DesertDemon
Sorry, it took so long to get back to you; I've been busy the past few days. I do have some pictures and videos with your mod at work. I'll get them to you as soon as I can. Hope everything is going well with your girlfriend, and hope she's doing better.
DesertDemon
Hey, hope this finds everything going well. Just received the notification of your update. I'll let you know when I get it loaded and working.
Update: I just tested your latest update, and have really found no issues from your product. There is still a lot of light washout in external view, but, again, I don't think it is an issue with your mod. If I may suggest, hold off on doing any more updates, and give LR a few more updates to XP12; then see what your mod does from there. Just a thought, though...
DesertDemon
Yeah...I don't think it's the mod. Even my cockpit panel backlighting is extremely bright.
DesertDemon
Of course take care of your girlfriend! I hope she pulls through whatever she's fighting. And, honestly, I wasn't looking for you to do anything; just wanted to pass on some info. Take care!
DesertDemon
XP12b6 just dropped. Lighting has gotten somewhat better, but there is still a long way to go on that. I find it odd that I only seem to have the airport lights excessively bright when I'm in external view, but perfectly fine when in the cockpit. Anyone else experiencing this?
DesertDemon
Getting better! Still have a washout effect with the airport lighting, but not as bad as with your initial release. I think the issue is more from the LR side than anything, but so far I'm liking what I'm seeing here. Just one question, though...is it possible for the user to tweak the script to get the lighting to his/her taste? Just wondering out of curiosity. Thanks for the hard work, and press on!